Tagged: rotation

Various transformations 0


To get the most out of this article you’ll need to be familiar with the basics of matrix and vector mathematics. If you’re not, try going over this post that introduces the basics. Today...

Matrix code snippet 0

Vector / Matrix

Vector/Matrix maths is at the heart of most of what we do in a raytracer. An understanding of these basic types is key to building 3d graphics applications. Although at first glance these structures...