## Announcing Woofractal

It’s been a while since I posted very much about graphics programming, but that’s because I’ve been very busy since January building a new software program to help people generate photorealistic images of hybrid...

Home of the wootracer

It’s been a while since I posted very much about graphics programming, but that’s because I’ve been very busy since January building a new software program to help people generate photorealistic images of hybrid...

In my last post I talked about how to convert the koch snowflake fractal into an iterative distance estimator. That can provide some interesting results for a simple 2d fractal, but now let’s ramp...

If you don’t know what a distance estimator is, you’ll find some quick introductions here. Having discussed folding space in some detail, I’d like to go over some interesting uses of perlin noise that...

To get the most out of this article you’ll need to be familiar with the basics of matrix and vector mathematics. If you’re not, try going over this post that introduces the basics. Today...

Vector/Matrix maths is at the heart of most of what we do in a raytracer. An understanding of these basic types is key to building 3d graphics applications. Although at first glance these structures...