Tagged: raytracer

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Introduction to Wooscripter

30/08/2014 – Updated for Wooscript 2.1 The time has finally come for me to open wooscripter up as a general download! I’ve got the sourcecode on github, if you’d like to have a look,...

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Wootracer threading

I may have been a bit quiet recently, but it’s not because I’m not working on stuff. There’s a few issues with the way that the Wootracer works which are causing me significant annoyance...

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Pythagoras Tree

I started out looking into a variety of different tree fractals, but one of the earliest classes of tree fractal I found has kept me pretty busy. So today I’m going to go over...

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Wooscript Extensions

Please note that this article is kept for archive purposes only, Wooscript has moved on a long way since this was written! I’ve been busily working away on Wooscript for the last few days...

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WooScript

Now it’s time for something completely different. I came across a program called StructureSynth thanks to one of our HTML contractors at work. It allows you to define basic geometry patterns using a simple...

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Outdoor Rendering

I’ve been doing lots of renders that have shown objects in a dark room, or in a cornell box, but I haven’t shown many objects in coloured outdoor environments. Well, it’s time to correct...

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Path Tracing 1

Having built a Cornell Box I’ve finally got round to doing the first few diffuse inter-reflection tests on the raytracer. I know what you’re thinking: What the hell am I talking about? Diffuse inter-reflection...

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Glossy reflections

Up to now the reflections that have been visible from the raytracer have been perfect reflections. This means that we only need to trace a single reflection ray and we can do perfect mirrors...

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Raytracing around the web

There’s loads of articles on the web about building raytracers so I thought I’d bring together some links to the ones that I’ve found most interesting and useful. A raytracer in C++ First off...

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The Cornell Box

The cornell box is a simple geometric scene used to test raytracer accuracy. I finally got round to setting up my own cornell box primitive so I can start to test global lighting solutions....