Category: Woofractal

Hybrid fractal with volumetric lighting 2

Announcing Woofractal

It’s been a while since I posted very much about graphics programming, but that’s because I’ve been very busy since January building a new software program to help people generate photorealistic images of hybrid...

repeatxzfixed 0

RepeatFixed()

When modelling with distance estimation functions you sometimes require a limited amount of repetition of an object. It’s possible to code this up using branching functions, but when using a GPU to do raytracing...